Constellations explores coding for output across three different formats; print, light (projection) and 3D form. It looks at simple geometric forms and the variations that can be achieved by using code to place constraints on the visual output of these forms. This is explored through the imagery of constellations in a night sky. To achieve a cohesive look and feel across the different formats, the same base code was used and then modified to fit each output.

Below are some variations of the printed output, and digital mock-ups of the 3D output. The home page is an altered version of the code used for the projection.